Python Developer · Data Background · Ready to Contribute
I bring something most junior developers don't: three years of hands-on data work in a real government environment. As part of Maine DHHS's scan team I process and classify high-volume health records under compliance requirements — that's data integrity, document management, and regulated workflows, not just theory. I'm now building the technical layer on top of that foundation, 44% through Codecademy's CS career path, with Python, data structures, Git, and a live project portfolio to show for it.
The story so far
I'm based in Farmington, Maine. For the past three years I've worked on the scan team at Maine's Department of Health and Human Services, where I process and index high volumes of incoming government health documents — classifying records, maintaining data integrity, and keeping workflows accurate under real compliance requirements. That's closer to data management than most people realize, and it's a big part of what drew me toward software.
Before DHHS my career covered a lot of ground: production work at a wood pellet mill, patient care in a nursing home, and retail at Hannaford. Each taught me something different about how organizations run — and made me curious about the systems and software behind all of it. Python was my entry point into that world, and it's still my strongest language.
I'm part of a growing wave of Black developers reshaping what the tech industry looks like. When I'm not coding, you'll find me on a hiking trail, at the bowling alley, deep in a grand strategy game, or working through my reading list.
Things I've built while learning
My first completed Python project — a fully playable two-player Tic-Tac-Toe game that runs in the terminal. Built with logic for win detection, draw conditions, and input validation from scratch.
View on GitHub →A formal analysis of the document intake and indexing workflow at Maine DHHS — mapping five recurring bottlenecks across DocuWare and ACES, with a Python/SQL metadata-validation tool in development as the technical follow-up.
Read the full case study ↓A responsive single-page portfolio with dark mode, scroll animations, two playable games, and a working contact form — built entirely with vanilla HTML, CSS, and JavaScript.
Two canvas games built in vanilla JavaScript: a sewer-themed Flappy Bird clone with a 3-layer parallax background, and a Pac-Man-style labyrinth with ghost AI and Minotaur pathfinding.
Play below ↓Data Pipeline Triage & Workflow Optimization
A systems analysis of document intake, indexing, and verification within a multi-system state government environment — based on a real, ongoing workflow I operate within daily at Maine DHHS.
In high-volume administrative environments, documents rarely move through a single system. A single client record can pass through intake, indexing, and cross-system verification before it's considered complete — and every handoff is a place where things can go wrong.
Metadata indexed incorrectly, records attached to the wrong case, or documents stalled in a queue don't just create rework. In a regulated environment handling protected health information and PII, they create compliance exposure and delay the caseworkers and clients depending on that data being accurate and available. The bottleneck isn't usually one broken system — it's the seams between systems, and the manual judgment calls required at each handoff.
I also have working familiarity with Siebel from this environment, though it plays a smaller, adjacent role in this specific document-intake workflow rather than a core one.
The diagram below maps the process end-to-end — from the three intake channels through to a finalized case record — with the five recurring bottlenecks identified through direct observation.
I mapped the current-state process end-to-end to identify exactly where delay and error risk concentrate, rather than treating "backlog" as one undifferentiated problem. That mapping surfaced five distinct, recurring bottlenecks — each of which maps to a specific, low-cost process fix, detailed in the full case study.
Identifying where and why errors occur is the analyst's job. The next step is building tools that catch them automatically, before they reach a downstream system.
I'm currently building a Python and SQL metadata-validation tool that models this exact problem: it ingests a batch of record metadata, checks it against a defined rule set (required fields, valid formats, likely duplicates), and flags anything that fails before it would be indexed — logging every flag to an audit trail rather than silently passing bad data through. This project is a direct extension of the analysis above: it takes a bottleneck I identified by hand and starts closing it with code.
Technical skills, professional background, and where I'm heading
Two playable games built with the HTML5 Canvas API
🦇 Bat Cave — Flappy Bat
⚔ Theseus & the Minotaur — Labyrinth
I'd love to connect
I'm actively seeking remote and hybrid roles in IT, data, and software development. If you need someone who brings real data-processing experience, strong Python fundamentals, and a genuine drive to grow — that's exactly what I offer.
Thanks for reaching out — I'll get back to you as soon as I can.